Saturday, August 27, 2011

3DS reveal

Hey guys this is Tom, a member of GeekBeerz, you may have seen my other sites ZA4M and STAT. Anyways I put up a video of me and Shrew opening up his 3DS for the first time. Here is the video:



Pretty cool huh?



We admit that it was hard to get use to the 3D, almost made my head hurt from looking too long, but overall it is a nice new piece of technology. -Tom West

Thursday, August 18, 2011

Minecraft Creator Challenges Bethesda

Recently, Notch, the brilliant mind behind the hit game Minecraft, announced the title and details about his next game Scrolls. Shortly after, Bethesda found out about it and filed a lawsuit against him saying that the title, "infringes on their trademark and everyone will confuse it with Skyrim."

Now, in my opinion, the reason that they're saying Scrolls would get confused with Skyrim is absurd. I mean, yes, technically the full title is The Elder Scrolls V: Skyrim, but no one even addresses anything before the colon. Everyone who knows about these games calls them Morrowind or Oblivion.

In response to all this nonsense, Notch has sent a challenge back to Bethesda:


The only negative thing going on at this moment is the Scrolls trademark lawsuit nonsense, and I think I came up with the perfect solution:
Remember that scene in Game of Thrones where Tyrion chose a trial by battle in the Eyrie? Well, let’s do that instead!
I challenge Bethesda to a game of Quake 3. Three of our best warriors against three of your best warriors. We select one level, you select the other, we randomize the order. 20 minute matches, highest total frag count per team across both levels wins.
If we win, you drop the lawsuit.
If you win, we will change the name of Scrolls to something you’re fine with.
Regardless of the outcome, we could still have a small text somewhere saying our game is not related to your game series in any way, if you wish.
Bethesda has yet to respond to this, but if they accept the challenge, I'm hoping everything ends well...with a livestream going so everyone else can watch the carnage. :)

~Geoff

Friday, August 12, 2011

New 3DS Color and Price Drop

      At the E3 press release of the latest handheld device, the 3DS, there was one design and six colors shown. (http://img80.imageshack.us/img80/207/nintendo3dssystemcolour.jpg http://www.infendo.com/wp-content/uploads/2011/01/nintendo-3ds-black-blue-640x460.jpg these are the 6 colors Nintendo has come up with.) But when released in the US UK and Japan the Colors were Black and Blue, what happened to the others? It seems like Nintendo enjoys giving us amazing things to look forward to then ends up just falling short of their expectations.
      You know black and blue are great colors for Nintendo to start with, I mean they have been beat up so much that now all they are black and blue bruises trying to fix the problems they have created. Now seems like Nintendo is making the right choice, starting September 9 of the year 2011 Nintendo will be releasing the new Cherry Red 3DS (color not specific to cherry red alone) and dropping the price from the overly expensive amount of $250, down to a reasonable $170. Personally if i were Nintendo I would have taken a vote among the people of japan to find out what colors they would prefer. The way I see it the choices would not fall as blue being the second choice among consumers, it most likely  would have been Black, Red, Green, Blue, then either purple or orange. I believe Nintendo released the blue at first to appeal more to the rising female generation of video gamers, its no longer a guys club anymore, and then the black for the neutrality of the color making it suitable for all.

      Personally I would have chosen purple, mostly because its a color that's not often used, and when talking to Geoff earlier about the 3DS colors he would have liked to see green growing up from out of the ground. The colors Black, Blue, and Red have been used so much by Nintendo that it would have been a nice relief to see some more prominent colors. This price drop will significantly improve the sales of the 3DS, I might consider getting one now that its in my price range, but why such a significant drop in price? Well the release of the 3DS was a failure for Nintendo in many ways, with an amazing new generation of handheld devices who wouldn't want it? and after the release many of us were wondering "where are all of these games Nintendo promised us!" Well here they come, several new games are coming out just in  time for the holiday rush and all of the people out there who were on the edge of fence questioning which way jump, now you no longer have to wonder, the 3DS will become a great handheld system you just have to give it a little more time, so buy it now. 

      - Written by Shrew

Thursday, August 11, 2011

GBP Episode 1 - Top 5 Games

Tom, Alex and Geoff gather around the mic to introduce themselves and say their top 5 games of all time.


Click here to download this episode! 

Thursday, July 7, 2011

Greatest Console exclusive games: a GBAwards exclusive!


Now we'll get to see which games were considered the best for two specific consoles, games that are exclusive to that console only. Today we just have two console winners. The next will be Xbox sometime later this week. Now here are the two console exclusive winners:


*platinum winner*
LittleBIGplanet 2
console: PS3

Release: January 2011

Surprisingly, a lot of really good PS3 exclusives came out this year. All were neck and neck to be the greatest, but in the end it was LittleBigPlanet 2 that achieved. Perhaps it's the fact that you're able to create entire games on this fabulous platformer, or maybe it's the family friendly fun that never gets boring. LBP also succeeds in the multiplayer aspect that allows you to play locally with three other people. It seems no matter how many times you play this, you will always find something you've never seen the last time you played. Good job LBP and thank you Sony for making LBP a future legacy.

Runner ups:

Uncharted 3: Drakes Deception *gold*

Infamous 2 *silver*

Killzone 3 *bronze*

Resistance 3 *beer*



*platinum winner*
Legend of Zelda: Skyward Sword
Console: Wii

Released: November 2011

When this game was announced, and after almost a full year of waiting, we knew that this game had great potential. It presented itself nicely and the gameplay itself is well achieved. besides the Ocriana (Ocrana?) of time 3DS remake, this is the newest Zelda game that we've gotten since what seems like forever, and boy was the wait worth it. Not only was this the Wii's last great game, and this years best Wii game, but it perhaps is the greatest Wii game to ever be made. Thank you Nintendo for allowing us to play as link on the Wii one last time.

Runnerups:

Xenoblade *gold* (foreign but it still had great success)

Kirbys Return to dreamland *silver*

Mario sports mix *bronze*

N/A *beer*

[NOTE: 2011 was not the best year for the Wii. Besides the amazing Skyward Sword, not many other Wii exclusive games came out or were worth mentioning. This is probably due to their preparations for the Wii U]

now these are just the rewards for greatest console exclusives, we still have the contests for greatest game of a specific genre. until next time...

Monday, June 27, 2011

Shining Force Feather

       With Shining Force 2 recently released on the Virtual Console we've all been reminded just how important this series is to console strategy games. There have been countless sequels, but Feather looks to be more promising than everything that has come before it. 

      Because the game was completely in Japanese I have no idea what the TGS demo contained story-wise. Instead I can only comment on the battle system that I briefly experienced at the SEGA booth. In the demo I was given control over four characters, with a top-down view of a battle field much like the original Shining Force. However, once combat starts, the updates to the series are very apparent. 

      First off, the grid is gone. Instead of moving characters a set number of squares over the battlefield, each soldier can move in a set circular radius. This allows for quite a bit more freedom of movement. Once in place, each character also has a designated range of attack that once initiated throws players into a close-up side view of the action. To attack, players must press a series of buttons in time with an oscillating attack meter, allowing for multiple strikes in one turn. The instructions at the booth illustrated that it was possible to team up for more powerful attacks, but I wasn't able to accomplish this during my play session. 

      The screen also displays a horizontal timeline of when each character will be given a turn, making it much easier to check up on the flow of battle. So far Shining Force Feather appears to be upgrading the classic strategy game without changing too many of the qualities that made it great.
Provided by ign

Gaming List

Hello world this is my gaming list